|
|
| Auteur | Message |
|---|
final.kill Premiere classe

Inscrit le : 14 Sep 2006 Messages : 48
| Sujet: //furet.cfg// Mer 13 Déc - 22:08:09 | |
| // generated by ET, do not modify
unbindall
//name//
seta cg_selectedPlayerName "anto" seta name "^9cl^xes^zs.^9fu^xre^zT^0*" /Names-Settings//
seta name "" set name1 "set name "^9cl^xes^zs.^9fu^xre^zT^0*" ;set nametoggle vstr name2" set name2 "set name "^7e^96^7n^3^^7Fu^9r^7eT"; set nametoggle vstr name3" set name3 "set name "^mAn^/T^mo^/*"; set nametoggle vstr name4" set name4 "set name "^4'^0Fragger^4."; set nametoggle vstr name1" set nametoggle "vstr name1" bind p "vstr nametoggle"
//deplacement//
bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "+stats" bind CTRL "+sprint" bind q "+leanleft" bind e "+leanright" seta sensitivity "2.06"
//mousse//
bind MOUSE1 "+vstr tir1 tir2" set tir1 "+attack; +sprint" set tir2 "-attack;-sprint" bind MOUSE2 "+moveup" bind MOUSE5 "+vstr movedown1 movedown2" set movedown1 "+movedown; set cg_fov 90" set movedown2 "-movedown; set cg_fov 105" bind MOUSE4 "+reload" bind MOUSE3 "weaponbank 3" bind MWHEELDOWN "weaponbank 6"
//classe//
bind f6 "class e 1 ; say_team ^0- ^nENGI SMG ^0-" bind f5 "class e 2 ; say_team ^0- ^nENGI RIFLE ^0-" bind f4 "class m 1 ; say_team ^0- ^nMEDIC ^0-"
//sound//
seta s_bloat "2.0" seta s_compression "0" seta s_defaultsound "0" seta s_distance "100.0" seta s_doppler "0" seta s_khz "44" seta s_leafnum "0" seta s_loadas8bit "1" seta s_max_distance "9999999.0" seta s_min_distance "0.5" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_musicvolume "0.000000" seta s_numpolys "400" seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_polykeep "1000000000" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_rolloff "1.0" seta s_separation "0.5" seta s_volume "0.4" seta s_wavonly "0"
//punkbuster//
pb_cl_enable pb_security 0 pb_system 1
//arme//
bind 0 "weaponbank 10" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "weaponbank 8" bind 9 "weaponbank 9"
//vote//
bind F1 "vote yes" bind F2 "vote no" bind F3 "ready"
//setting//
seta cg_fov "90" // 
seta cg_muzzleFlash "0" seta cg_weaponCycleDelay "0" seta cg_drawdamagekick "0.0000" seta cg_drawfallkick "0.0000" seta cg_fallkick "0.0000" seta cg_damagekick "0.0000" seta cg_impactvibration "0.0000" seta cg_DrawDamage "0.0000" seta cg_teamChatHeight "5" seta cg_teamChatTime "5000" seta cg_drawSmallPopupIcons "1" seta cg_autoaction "7"
set cg_zoomDefaultBinoc "22.5" set cg_zoomDefaultFG "55" set cg_zoomDefaultSnooper "40" set cg_zoomDefaultSniper "20" set cg_zoomfov "22.5" set cg_zoomStepBinoc "4" set cg_zoomStepFG "10" set cg_zoomStepSnooper "5" set cg_zoomStepSniper "4"
seta cg_bloodFlash "0" seta cg_bloodDamageBlend "0" seta cg_bloodTime "0" seta cg_showblood "1" seta cg_predictItems "0.0000" seta cg_brassTime "0.0000" seta cg_shadows "0.0000" seta cg_atmosphericeffects "0" seta cg_blinktime "0.0000" seta cg_drawgun "0" seta cg_wolfparticles "0" seta cg_coronas "0.0000" seta cg_coronafardist "0.0000" seta cg_marktime "0.0000" seta cg_gibs "0" seta cg_scorePlums "0" seta cg_draw3dIcons "0" seta cg_simpleItems "1" seta cg_marktime "0" seta cg_marks "0" seta cg_draw2D "1" seta cg_drawAttacker "0" seta cg_drawStatus "1" seta cg_drawTimer "0" seta cg_drawFPS "1" seta cg_drawTeamOverlay "2" seta cg_noVoiceText "0" seta cg_drawcompass "1" seta cg_drawIcons "1"
seta cg_hudAlpha "4.0" seta cg_bobup "0.00000" seta cg_bobroll "0.00000" seta cg_runroll "0.00000" seta cg_bobpitch "0.00000" seta cg_runpitch "0.00000" seta cg_autoswitch "0" seta cg_popupLimboMenu "0"
seta cg_drawCrosshairNames "1" seta cg_crosshairHealth "0" seta cg_drawCrosshair "5" seta cg_crosshairPulse "0" seta cg_crosshairsize "37" seta cg_drawCrosshairPickups "1" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_crosshaircolor "red" seta r_swapInterval "0" seta r_colorbits "32" seta cg_teamchatheight "3" seta cg_drawclock "1" seta r_gamma "2.0" seta b_antilag "1" seta r_trisColor "1.0 1.0 1.0 1.0"
seta skill_lightweapons "-1 -1 -1 -1" seta skill_battlesense "-1 -1 -1 -1" seta skill_medic "20 40 60 70" seta skill_fieldops "20 50 90 140" seta skill_heavyweapons "20 40 -1 -1" seta skill_covertops "1 1000 10010 0100" seta skill_engineer "20 50 90 140
//bind//
bind v "+zoom" bind l "openlimbomenu" bind TAB "+scores" bind ENTER "+activate" bind t "messagemode" bind u "messagemode3" bind y "messagemode2" bind v "mp_quickmessage" bind SHIFT "+prone" bind CTRL "+sprint" bind ESCAPE "togglemenu" bind k "kill" bind ~ "toggleconsole" bind a "quit"
//bind vocal// bind n "vsay hi " bind x "vsay thanks " bind c "vsay goodgame " Bind , "vsay sorry "
//sound//
seta t_multiKillSound "1" seta t_monsterKillSound "1" seta t_firstBloodSound "1" seta t_spreeSounds "1" seta t_spreeSound "1" seta t_rampageSound "1" seta t_dominatingSound "1" seta t_unstoppableSound "1" seta t_godlikeSound "1" seta t_wickedSound "1" seta t_potterSound "1" seta t_deathSpreeSound "1"
//net//
seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksUsername "" ============================== salut voila la cfg d'un ami svp dite moi se que vous en penssé |
|
 | |
mats Modérateur-général


 Age : 16 Inscrit le : 09 Nov 2005 Messages : 4109
| Sujet: Re: //furet.cfg// Jeu 14 Déc - 12:13:34 | |
| | final.kill a écrit: | //deplacement//
bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" |
Les touche flechées pour se déplacer c'est pas l'ideal car il n'y a pas enormement de touche au alentour
//deplacement//
bind z "+forward" bind s "+back" bind q "+moveleft" bind d "+moveright"
ce serait mieux comme ça mais après tout le reste est a revoir
PS: je suis pas un as de la confing  _________________
 La Brute ! Re merci
Absent du 21 au 31
 |
|
 | |
Skylin3 Capitaine

 Age : 16 Inscrit le : 02 Avr 2006 Messages : 1093
| Sujet: Re: //furet.cfg// Jeu 14 Déc - 12:45:59 | |
| Pour les déplacements, si il est habitué c'est mieux qu'il reste comme ca, sinon apres il va etre désorienté.
Un p'tit spawn selector ca peux toujours aider aussi...tu devrais le mettre.
| Citation: | | seta cg_crosshairsize "37" |
C'est un peu trop gros a mon gout, mais bon apres c'est pareil, question de préferences. _________________


 |
|
 | |
final.kill Premiere classe

Inscrit le : 14 Sep 2006 Messages : 48
| Sujet: Re: //furet.cfg// Dim 17 Déc - 10:42:04 | |
| ok merci les amis je vais voir sa met c'est quoi un spwan selector ? |
|
 | |
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: Re: //furet.cfg// Dim 17 Déc - 11:03:27 | |
| c'est un script pour que tu respawn (revive) à un endroit précis en appuyant sur une touche au lieu de regarder dans le limbo menu  Enjoy _________________
 |
|
 | |
metalik Peureux

Inscrit le : 28 Oct 2006 Messages : 29
| Sujet: Re: //furet.cfg// Lun 18 Déc - 9:39:04 | |
| | a is good merci bien je prend |
|
 | |
Skylin3 Capitaine

 Age : 16 Inscrit le : 02 Avr 2006 Messages : 1093
| Sujet: Re: //furet.cfg// Lun 18 Déc - 13:38:50 | |
| | Citation: | set spawnone "setspawnpt 1; echo ^7Spawn^1.^01" set spawntwo "setspawnpt 2; echo ^7Spawn^1.^02" set spawnthree "setspawnpt 3; echo ^7Spawn^1.^03" set spawnfour "setspawnpt 4; echo ^7Spawn^1.^04" set spawnfive "setspawnpt 5; echo ^7Spawn^1.^05" bind kp_end vstr spawnone bind kp_downarrow vstr spawntwo bind kp_pgdn vstr spawnthree bind kp_leftarrow vstr spawnfour bind kp_5 vstr spawnfive |
Comme ca t'as le script ;o _________________


 |
|
 | |
Soul Flyers Lieutenant


 Age : 22 Inscrit le : 16 Avr 2006 Messages : 527
| Sujet: Re: //furet.cfg// Lun 18 Déc - 15:05:46 | |
| | Citation: | //Spawn Selector// set spawn1 "setspawnpt 1; set spawntoggle vstr spawn2; echo ^7Spawn : ^01" set spawn2 "setspawnpt 2; set spawntoggle vstr spawn3; echo ^7Spawn : ^02" set spawn3 "setspawnpt 3; set spawntoggle vstr spawn4; echo ^7Spawn : ^03" set spawn4 "setspawnpt 4; set spawntoggle vstr spawn5; echo ^7Spawn : ^04" set spawn5 "setspawnpt 5; set spawntoggle vstr spawndefault; echo ^7Spawn : ^05" set spawndefault "setspawnpt 0; set spawntoggle vstr spawn1; echo ^7Spawn : ^0Defaut" set spawntoggle "vstr spawn1" bind kp_5 "vstr spawntoggle"
|
voila en une seule touche _________________
 |
|
 | |
NeFa$+3 Capitaine


Inscrit le : 25 Déc 2006 Messages : 1006
| Sujet: Re: //furet.cfg// Lun 25 Déc - 22:06:15 | |
| WAOw des as de la config =)
Nan plus sérieu bravo, mais un truc sympa a côté de la config, pour ce qui ne save pas faire de config, quelqu'un (un modo par exemple) pourrait-il mettre ce a quoi ca sert a côté.
Je m'explique car je pressent que certains vont demander du dolypranne =) Donc par exemple: seta s_bloat "2.0" seta s_compression "0" seta s_defaultsound "0"
A quoi ca sert? Because moi qui suis pas nul, je sais plus a quoi ca sert xD |
|
 | |
|