|
Aller à la page : 1, 2, 3  |
| Auteur | Message |
|---|
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: 3v!ll.cFg Lun 22 Mai - 18:14:42 | |
| Ma cfg :
| Citation: | unbindall
echo ^wLoading Config ^p...
////////////////////////////////////////////////////////////////////// // // // ETConfig by 3v!ll @ 2006 year // // // //////////////////////////////////////////////////////////////////////
//TOUCHES: bind Home "exec spawnscript" bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind * "vsay_team letsgo" bind , "mapzoomout" bind . "mapzoomin" bind 0 "exec evill1" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "exec site.cfg" bind 9 "exec serveur.cfg" bind = "zoomin" bind ` "toggleconsole" bind a "+moveleft" bind KP_PGUP "+zoom" bind c "+movedown" bind d "+moveright" bind e "+sprint" bind f "+activate" bind g "+mapexpand" bind j "vsay thanks" bind i "vsay hi" bind k "vsay_team thanks" bind l "openlimbomenu" bind n "vsay_team welcome" unbind - bind o "vsay greatshot" bind q "+leanleft" bind [ "vsay affirmative" bind ] "vsay negative" unbind m bind ' "vsay_team ftresupplysquad" bind p "vsay oops" unbind \ bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind x "+prone" bind y "messagemode2" bind z "mp_fireteammsg" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind UPARROW "vsay goodGame" bind LEFTARROW "vsay cheer" bind DOWNARROW "vsay cheer" bind RIGHTARROW "vsay_team needammo" bind ALT "+stats" bind CTRL "+topshots" bind SHIFT "+leanright" bind PGDN "vstr switch_name" set name1 "set name "^6<3^wv!ll"; set switch_name vstr name2;" set name2 "set name "^d'^w3v!ll^d^^pTs^d."; set switch_name vstr name3;" set name3 "set name "^wShl ^d "; set switch_name vstr name4;" set name4 "set name "^wShl^p@^wp_0"; set switch_name vstr name5;" set name5 "set name "^pSpirit^q~^wShl"; set switch_name vstr name1; set switch_name "vstr name1" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F9 "vsay_team medic" bind F10 "vsay_team sorry" bind F11 "r_gamma 2.1" bind F12 "r_gamma 2.5" bind MOUSE1 "+attack" bind MOUSE2 "weapalt" bind MOUSE3 "kill" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" bind KP_ENTER "mp_fireteamadmin" bind backspace "vsay_team move"
//SETA:
seta cg_autoReload "0" seta cg_drawfps "2" seta b_drawclock "1" seta cl_maxpackets "100" seta cg_weaponCycleDelay "500" seta b_hitsounds "1" seta cg_drawCrosshair "5" seta cg_crosshairColor "cyan" seta cg_crosshairPulse "0" seta cg_crosshairX "0" seta cg_currentSelectedPlayer "0" seta cg_cursorHints "4" seta cg_weapnext "1" seta m_pitch "0.0151"
--------------------------------------
// Ffe rapide //
set arty1 "+zoom" // Script de field ops pour poser un ffe directement là ou l'on vise. set arty2 "+attack;-attack;wait 3;-zoom" bind "b" "vstr arty1; vstr arty2"
// Switch Fov //
set fov90 "cg_fov 90;set cg_drawgun 1;set fov vstr fov105" // Champ de vision. Script pour switcher, de près (105, avec l'arme) ou de loin (90,sans l'arme). set fov105 "set cg_fov 105;set cg_drawgun 1;set fov vstr fov90" vstr fov105 bind KP_UPARROW "vstr fov"
// Network // seta rate "25000" //controls packet rate, 25000 is best for most broadband users seta snaps "20" //game updates received from server seta cl_maxpackets "100" //packets set from your machine to server seta cl_timeNudge "0" seta cl_packetdup "1" seta cl_allowDownload "0" seta cl_wwwDownload "1"
// Misc. //
seta cl_autoupdate "1" seta con_autoclear "1" seta vm_cgame "0" seta vm_game "0" seta vm_ui "0" seta com_blood "1" //If enabled, show blood if a character is hit seta com_recommended "1" seta cm_playerCurveClip "1" seta cg_runpitch "0" seta cg_runroll "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_bobyaw "0" seta cg_bobup "0" seta com_introplayed "0" seta com_recommendedSet "1" seta cg_draw2d "1" seta cg_thirdperson "0"
// Crosshair //
seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_crosshairColor "red" seta cg_crosshairAlpha "1" seta cg_crosshairColorAlt "white" seta cg_crosshairSize "40" seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairHealth "1" seta cg_crosshairX "0" seta cg_crosshairY "0"
// ETPro // seta "b_popupTime" "0" //in etpro : text (kills/chats) appear immediately seta "cg_drawSmallPopupIcons" "1" seta "b_lagometerAlpha" "0.5" seta "b_chatAlpha" "0.2" seta "b_chatflags" "1" seta "b_althud" "2" seta "b_drawranks" "0" seta "b_tracers" "1" seta "cg_lagometer" "1" seta "b_drawclock" "1" seta "b_hitsounds" "1" seta "b_lagometer" "9" seta "b_fixedphysics" "1" seta "b_fixedphysicsfps" "150" seta "b_simpleitems" "0" seta "b_drawspectatorteamflags" "1" seta "b_althudflags "4" seta "b_muzzleflash" "0" seta b_drawPromotions 0 seta b_drawRewards 0
// Graphics // seta "cg_coronafardist" "0" seta "cg_marktime" "10000" seta "cg_showblood" "0" seta "cg_bloodFlash" "0" //better for fps seta "cg_brassTime" "0" //better for fps seta "cg_shadows" "0" //better for fps seta "cg_fastSolids" "1" seta "cg_bloodTime" "120" //better for fps seta "cg_bloodDamageBlend" "0" seta "cg_atmosphericEffects" "1" //turns on rain/snow seta "cg_wolfparticles" "0" //turns on rendered explosions seta "cg_gibs" "0" seta "cg_coronas" "0" seta "cg_deferPlayers" "1" seta "cg_blinktime" "0" //amount of screen movement when shot seta "cg_cameraOrbitDelay" "50"
// HUD Options // seta "cg_fov" "105" //field of view 90 default seta "cg_drawSpreadScale" "1" seta "cg_printObjectiveInfo" "1" seta "cg_drawReinforcementTime" "1" //draws spawn clock timer seta "cf_wstats" "1.2" seta "cf_wtopshots" "1.0" seta "cg_complaintPopUp" "0" seta "cg_useScreenshotJPEG" "1" seta "scr_conspeed" "100" //faster console seta "cg_drawStatus" "1" seta "cg_drawSnapshot" "0" seta "cg_quickMessageAlt" "1" seta "cg_cursorHints" "1" seta "cg_drawWeaponIconFlash" "1" seta "cg_drawBuddies" "1" seta "cg_drawRoundTimer" "1" seta "cg_teamChatTime" "9999" seta "cg_teamChatHeight" "6" seta "ui_smallFont" "0.20" seta "ui_bigFont" "0.3" seta "cg_descriptiveText" "1" seta "cg_drawTeamOverlay" "3" seta "cg_drawGun" "1" //gun drawing off seta "cg_drawCompass" "1" //compass on, useful for finding bodies to revive seta "cg_lagometer" "1" //lagometer 0 off by default seta b_fireteamLatchedClass "1"
// Game //
seta "cg_zoomfov" "40" seta "cg_zoomDefaultBinoc" "22.5" seta "cg_zoomDefaultSnooper" "40" seta "cg_zoomDefaultFG" "55" seta "cg_zoomStepBinoc" "3" seta "cg_zoomStepSnooper" "5" seta "cg_zoomStepFG" "10" seta "cg_drawNotifyText" "1" seta "cg_zoomDefaultSniper" "20" seta "cg_zoomstepsniper" "4" seta "com_maxfps" "125" seta "cg_announcer" "1" seta "cg_useWeapsForZoom" "1" seta "cg_noAmmoAuto" "0" seta "cg_noAmmoAutoSwitch" "1" seta "cg_autoswitch" "0" seta "cg_autoReload" "0" seta "cl_run" "1" seta "cl_punkbuster" "1" seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable seta "cg_weaponCycleDelay" "0" seta "cg_cycleAllWeaps" "1" seta "cg_noTaunt" "1" seta "cg_autoAction" "0" seta "cg_predictItems" "1" seta "cg_autoactivate" "1" seta "cg_viewsize" "100" seta "cl_language" "0" seta "cl_mouseaccel" "0" r_ignorehwgamma "0"
// Set net_ // seta "net_noipx" "1" seta "net_noudp" "0" seta "net_socksEnabled" "0" seta "net_socksPort" "1080" // Set s_ // seta "s_defaultsound" "0" seta "s_doppler" "1" seta "s_khz" "22" seta "s_mixPreStep" "0.05" seta "s_mixahead" "0.5" seta "s_musicvolume" "0" seta "s_separation" "0.5" seta "s_volume" "0.6" // Set in_ // seta "in_midiport" "1" seta "in_mouse" "1"
// Set cm_ // seta "cm_playerCurveClip" "0" // If enabled, player will collide with curved surfaces // Set Others // seta "cf_wstats" "1.0" seta "cf_wtopshots" "1.0" seta "con_autoclear" "1" seta "con_debug" "0" seta "demo_avifpsF1" "0" seta "demo_avifpsF2" "10" seta "demo_avifpsF3" "15" seta "demo_avifpsF4" "20" seta "demo_avifpsF5" "24" seta "demo_drawTimeScale" "1" seta "demo_infoWindow" "1" seta "sensitivity" "2.06"
// com //
seta com_zoneMegs "64" seta com_soundMegs "32" seta com_hunkmegs "392"
// Log //
seta cg_drawNotifyText "1" seta cg_textNotify "1" seta g_logSync "0" seta g_log "" seta logfile "2"
// Sprint shoot //
set attackon "+attack; +sprint" set attackoff "-attack; -attack; -sprint; -sprint" unbind mouse1 bind mouse1 "+vstr attackon attackoff"
//CLASSE
bind KP_HOME "class m 1;say_team ^pMed; vstr Medic" bind KP_LEFTARROW "class f 1;say_team ^pFo; vstr Lieut" bind KP_5 "class e 1;say_team ^pIng; vstr Inge" bind KP_RIGHTARROW "class e 2;say_team ^pIng^q2; vstr Inge2" bind KP_END "class c 3;say_team ^pCov; vstr K43" bind KP_DOWNARROW "class c 1;say_team ^pCov^q2; vstr Sten" bind KP_PGDN "class c 2;say_team ^pCov^q3; vstr FG42" bind KP_PLUS "class s 4;say_team ^pSoldat; vstr Panza" bind KP_INS "class s 2;say_team ^pSoldat^q2; vstr MG42" bind KP_DEL "class s 5;say_team ^pSoldat^q3; vstr Mortal" bind KP_MINUS "class s 1;say_team ^pSoldat^q4; vstr Soldat" bind KP_SLASH "class s 3;say_team ^pSoldat^q5; vstr Flamethrover"
seta ui_r_gamma 2
wait 120; echo ^wConfig ^p: ^wOk |
Config ™©®
Dernière édition par le Dim 5 Nov - 12:53:05, édité 4 fois |
|
 | |
abdou Caporal


 Age : 17 Inscrit le : 18 Mai 2006 Messages : 126
| Sujet: Re: 3v!ll.cFg Lun 22 Mai - 19:37:52 | |
| excuse moi capitaine mais c koi des bind ?? _________________ QUE LA FORCE SOIT TAVEC TOI CHER AMI |
|
 | |
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: Re: 3v!ll.cFg Lun 22 Mai - 19:58:32 | |
| Les binds se sont les touches que tu remplace par soit un son , soit une manipulation, soit etc ....Moi mes touches bindés ce sont des sons avec des paroles . Voilà j'espère que j'ai répondu à ta question _________________
 |
|
 | |
abdou Caporal


 Age : 17 Inscrit le : 18 Mai 2006 Messages : 126
| Sujet: Re: 3v!ll.cFg Lun 22 Mai - 20:04:07 | |
| ok merci c gentil capitaine  _________________ QUE LA FORCE SOIT TAVEC TOI CHER AMI |
|
 | |
R3fl3X!oN L'administrateur-général

 Age : 16 Inscrit le : 19 Juin 2005 Messages : 5506
| |
 | |
itmisi Brigadier General


 Age : 17 Inscrit le : 07 Avr 2006 Messages : 2344
| |
 | |
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: Re: 3v!ll.cFg Mar 23 Mai - 8:29:04 | |
| Des screnns pour montrer comment est ma cfg ??? _________________
 |
|
 | |
Skylin3 Capitaine

 Age : 16 Inscrit le : 02 Avr 2006 Messages : 1093
| Sujet: Re: 3v!ll.cFg Mar 23 Mai - 11:43:54 | |
| Oui, pour voir ton niveau graphique :] _________________


 |
|
 | |
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: Re: 3v!ll.cFg Mar 23 Mai - 15:48:12 | |
| Bon ok voilà donc là c'est avec un r_gamma de 2,5:
 _________________
 |
|
 | |
R3fl3X!oN L'administrateur-général

 Age : 16 Inscrit le : 19 Juin 2005 Messages : 5506
| |
 | |
Evill Brigadier General


 Age : 16 Inscrit le : 27 Juin 2005 Messages : 2814
| Sujet: Re: 3v!ll.cFg Mar 23 Mai - 17:16:03 | |
| exact masi comment faire ?????? _________________
 |
|
 | |
R3fl3X!oN L'administrateur-général

 Age : 16 Inscrit le : 19 Juin 2005 Messages : 5506
| |
 | |
CrazyFox Caporal


Age : 17 Inscrit le : 23 Mai 2006 Messages : 91
| Sujet: Re: 3v!ll.cFg Mar 23 Mai - 20:17:36 | |
| Connais-tu l'intégralité des variables que tu possèdes ? certaines me sont inconnus ... _________________
 |
|
 | |
R3fl3X!oN L'administrateur-général

 Age : 16 Inscrit le : 19 Juin 2005 Messages : 5506
| |
 | |
TaZ Modérateur-général


 Age : 16 Inscrit le : 22 Avr 2006 Messages : 121
| Sujet: Re: 3v!ll.cFg Jeu 25 Mai - 11:07:37 | |
| | Oui ben vive ma CFG |
|
 | |
|